![]() The only area where the tank gun is clearly superior is in killing medium to heavy armor, and that's where guided anti-tank rounds would be needed. It certainly carries a bigger HE charge, which would be better for knocking holes in walls and so forth and 120mm mortar rounds will thoroughly mess up light armor even on a near-miss. The proposal is that a heavy-caliber direct-fire mortar (like the Swedish AMOS or British AMS, for example) would be better than a tank gun for most of those missions. Defeating tanks is a decidedly secondary or even tertiary mission-the same units already have anti-tank capabilities from other assets. Their primary missions are defeating bunkers and hardpoints, mouseholeing walls for infantry assaults, engaging light armor and soft-skin vehicles, killing infantry moving in the open, and so forth. Consider the Mobile Gun System intended for US Stryker battalions. The idea is not to use mortars as a unit's primary anti-tank capability, but rather to consider using heavy-caliber mortars instead of high-velocity tank guns as general purpose fire support for infantry units. The vehicle itself would be something like the Russian 2S23 Nona () or the Chinese PLL05 (). This should give a good probability of a target defeat.Īnother factor is that, since the AMB would be guided, it would probably be more expensive than a "dumb" 120mm tank gun HEAT round.Īll in all, I see the AMB concept as giving existing (self-propelled or otherwise) mortars an anti-tank capability, not as a way forward to a primary antitank capability. In the latter case, the AMB would attack the thinner top armor of the tank, much like the STRIX from SAAB Bofors (). Iffy against the frontal armor of a modern tank. ![]() In the former case, a 120mm mortar shell would be little different in effect from a 120mm tank gun HEAT round. Would the antitank mortar bomb (AMB), assumed to use a high-explosive anti-tank (HEAT) type warhead, be used in the direct-fire, flat trajectory mode against tank targets, or in the more typical-for-mortars high trajectory mode? A lot would depend on the attack profile. ![]()
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